Sample from Battle-Quick Exhibit Foundations
Computer animation, enhancement, or simulation
Some commentators and courts divide computer generated demonstrative
evidence into two distinct categories of evidence: simulations and animations.
(1) In a simulation, data is entered into a computer which is programmed to
analyze the information and perform calculations by applying mathematical
models, laws of physics and scientific principles in order to draw conclusions
and recreate an incident. (2) An animation [See, e.g., Commonwealth v. Serge,
58 Pa. D. & C.4th 52, 68-69 (2001)] does not perform any scientific
calculations but is only a graphic depiction of the testimony in the case.
A third category [See., e.g., in State v. Swinton, 268
Conn. 781, 847 A.2d 921 (Conn. 2004), computer enhancement of photos or other
physical items is sometimes encountered.
If you need to delve further into attacking (or admitting) computer generated demonstrative exhibits, see generally the excellent discussions in State v. Swinton, 268 Conn. 781, 847 A.2d 921 (Conn. 2004); K. Butea, Seeing is Believing: A Practitioner's Guide to the Admissibility of Demonstrative Computer Evidence, 46 Clev. St. L. Rev. 511, 525 (1998); and E. Weinreb, " 'Counselor, Proceed With Caution': The Use of Integrated Evidence Presentation Systems and Computer-Generated Evidence in the Courtroom," 23 Cardozo L. Rev. 393, 410 (2001).
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